![]() Includes a 4-page Wetworks preview by Whilce Portacio. 1st appearance of Black Razor (think Boba Fett on steroids), the armored special forces unit put together to deal with meta humans. 1st appearance of the Troika (cameo) and Master Gnome. The government can't have rogue Action Teams roaming the countryside so they send their elite enforcers - the Black Razors - to bring down the WildC.A.T.s. Psionic backlash from the Cat's passing blows their cover. Art and cover by Jim Lee and Scott Williams. Jim Lee's contribution to the neophyte days of Image was certainly the cream of the crop. It's action-packed, character driven, and thoroughly enjoyable issue after issue. NOTE: WildC.A.T.s is everything the X-Men should be. 1st appearance of Spartan, Grifter, Voodoo, Zealot, Void, Maul, Warblade, Lord Emp, Pike, and Helspont. As the story unfolds more and more players are drawn into the game and the stage is set for the final battle for the future of mankind. Jacob Marlowe forms the covert super-human squad known as WildC.A.T.s to battle the Daemonite hordes. A diminutive homeless man wakes up one day and realizes he's actually an immortal alien warlord who has been at war for over a millennia. WildC.A.T.s created by Jim Lee and Brandon Choi. A 3% buyer's premium ($3.00) will be charged at checkout. Jim Lee's contribution to the neophyte days of Image was certainly the cream of the crop." - Odinson, Lone Star Comics Archivist NOTE: "WildC.A.T.s is everything the X-Men should be. As the story unfolds more and more players are drawn into the game and the stage is set for the final battle for the future of mankind.ġst appearance of Spartan, Grifter, Voodoo, Zealot, Void, Maul, Warblade, Lord Emp, Pike, and Helspont. ![]() WildC.A.T.s created by Jim Lee and Brandon Choi.Ī diminutive homeless man wakes up one day and realizes he's actually an immortal alien warlord who has been at war for over a millennia. Please create an account or log in to make an offer. If the seller accepts your offer, you are required to purchase The seller may accept your offer,ĭecline your offer, or present you with a counter-offer. Once you make an offer, your offer is valid for up to 48 hours to respond. Specs/Loadout This blueprint has a cargo loadout for Realistic Inventory settings.You can buy this item by clicking "Add to cart" above and then completing checkout. The Warblade can operate in all planetary environments, however it is fully dependent on hydrogen to maneuver. This change has prompted fleet command to reclassify the vessel to an Interceptor. IV variant adds more reliability to the ship, upgrading it from an expendable mass produced ship to a dependable support craft that has become well recognized among the warfleet. This changes the purpose of the ship from support fire to a patrol craft. III variant of the Warblade adds jump capability to the ship, increasing its operational range and independence from the fleet. The Warblade is the lightest vessel of the Highwind Fleet, and is designed to be easily mass produced. As well, the reliance on only ice for fuel greatly limits the Warblade's operational range, making it require a functional base of operations that can provide a consistent supply of hydrogen. Being a light vessel, the Warblade sacrifices both armor and range for it's speed, making it weaker compared to other vessels in the fleet. Relying on purely hydrogen thrust, the Warblade is among the fastest ships in the fleet, able to encircle its enemies and pummel them to death, while dodging their fire and avoiding damage. The Warblade is a support ship designed to accompany larger ships into battle and provide auxiliary fire. They are the best ships to start with in a survival server, as they can function on just their battery power alone. ![]() These ships will usually be dependent on hydrogen fuel as they are designed to be the cheapest ships to produce. They are designed to be the quickest larger ships in the fleet and are most effective when assisting stronger and better armored ships, as they are often the softer target. Interceptors and Corsairs are the first line of offence for the Highwind Warfleet. Light Vessels of the Highwind Fleet sacrifice range for speed, and are designed to outmaneuver enemy fire, while flying circles around their targets. The standard tactics of the Warblade is a topside barrage with all it's turrets by keeping the top of the ship facing the target. Description: The Warblade is armed with 6 missile turrets on it's sides. ![]()
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